Candy Incremental
Get your hands dirty with some coal & candy!
This is a game about mining coal and producing candy. Use your elves to mine coal and transport them to a furnace, which produces candy based on its heat level. The faster the candy is produced, the faster you can earn momentum points!
- 10 different autoclicker types to unlock - Unlock autoclickers to help fuel the candy production!
- Drag & drop elves to assign them to either mining or transport duties!
Some pointers: click on the rock to mine, and drag & drop elves to assign duties. Check the question mark on the left of the screen for info!
Made for Jame Gam Christmas Edition 2024.
Credits:
Code: Chugget
Playtesting: Rijst and Roll & Braxxxter
Sound: Chugget & Rijst and Roll
Warning: navigating away from the tab will cause an error!
Follow me on Bluesky: https://bsky.app/profile/chugget.itch.io
Status | Released |
Platforms | HTML5 |
Rating | Rated 1.5 out of 5 stars (2 total ratings) |
Author | Chugget |
Genre | Simulation |
Tags | 2D, Casual, Christmas, Clicker, Idle, Incremental, Pixel Art, Relaxing, Short, Singleplayer |
Average session | A few minutes |
Languages | English |
Inputs | Mouse |
Comments
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Game broke when I switched tabs
Yeah this is a known bug. It will bug out if you switch tabs/navigate away entirely. Curiously, it seems to work if you keep it running as the active tab but use a different window for other stuff
That sounds like it behaves badly if getAnimationFrame() takes longer than expected (which happens when you tab away, the browser's slowing down javascript that "doesn't do anything" (Think news sites and such)
Would be worth looking into your code, maybe introducing some manual delays to see which codepaths are timing sensitive!